Updates
What has changed in World Jan, newest first. The game is tuned in the open: the numbers behind each change are in the tips page and in the project's notes.
The top page now has a description under the Start button: what the game is, the rules in short, links to the landmarks, yaku and tips, and answers to common questions. The about page tells where the game comes from and who runs it.
New reading pages: the landmarks of all 18 countries, every yaku with an example hand, tips against the CPU, and this list of updates. How to play now links to them instead of repeating the lists.
The ad bands beside the board on large screens are switched off while Google reviews the site. The reading pages keep their single ad box each.
Korean, Simplified Chinese and Traditional Chinese added, making five languages. The yaku names and the voice stay in English in every language.
Google Analytics added for page views, alongside the game's own anonymous statistics. In the EEA, the UK and Switzerland it waits for consent.
The site moved to worldjan.com, and ads were introduced to fund it: one box on How to play and About, and a possible full-screen ad between hands once Google approves it. The privacy policy and terms were rewritten to match.
Globe tiles cut from 8 to 4, and the Hard CPU made faster: it calls to reach tenpai sooner, never folds, and avoids discards you could call. In self-play, Hard now beats Normal about 55% of the time instead of 50%.
World Jan released: a one-on-one landmark tile game against the CPU with three levels, yaku cut-ins read aloud, tile sounds, a saved match that survives a reload, keyboard play, and a record of your matches. In English and Japanese.